Alex Garza

Software Engineer

UCSD Masters in Computer Science June 2022

UCSD Bachelors in Computer Science June 2021

Resumé

Software Experience


Google

Software Engineer apart of Identity Platform Systems and Services. Previous Software Engineer Intern for the Google Account Linking team where I refactored data processing pipelines to be more secure and resilient to external errors.

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Contract Killer

2.5D co-op beat 'em up inspired by many retro arcade games, where you play as a group of writing utensils with a mission to defeat evil contracts and other corporate goons. Expanding to a full commercial release on Steam, Nintendo Switch, Playstation 5, and Xbox Series X.

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Glue Bot Galaxy

Created in 72 hours for one of the biggest Game Jams globally, Ludum Dare 50. The game was created with a team of 5 people, spanning from art, music, and programming. I was 1 of the 2 programmers on the team, and led development of gameplay mechanics.

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Planet Boelker

Build a game and it's distributed, multiplayer, 3D engine from scratch in 10 weeks. As apart of a group of 6, I worked on the networking, graphics, and gameplay mechanics.

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Super Demon Bowl

Created in 72 hours for the UCSD x UCLA Winter Game Jame with the theme "You are what you eat". The game was created with a team of 4 people, in which I was the only programmer.

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